BNM's custom wrapper for UnityEngine.WaitForEndOfFrame. More...
#include <Coroutine.hpp>
Additional Inherited Members | |
![]() | |
YieldInstruction (BNM::IL2CPP::Il2CppObject *object) | |
![]() | |
BNM::IL2CPP::Il2CppObject * | _object {} |
BNM's custom wrapper for UnityEngine.WaitForEndOfFrame.