BNM's custom implementation of UnityEngine.WaitUntil. More...
#include <Coroutine.hpp>
Public Member Functions | |
| WaitUntil (const std::function< bool()> &function) | |
Public Member Functions inherited from BNM::Coroutine::YieldInstruction | |
| YieldInstruction (BNM::IL2CPP::Il2CppObject *object) | |
Additional Inherited Members | |
Public Attributes inherited from BNM::Coroutine::YieldInstruction | |
| BNM::IL2CPP::Il2CppObject * | _object {} |
BNM's custom implementation of UnityEngine.WaitUntil.