Analog of C# IEnumerator that is based on C++20 coroutines to emulate work of Unity's coroutines. More...
#include <Coroutine.hpp>
Public Member Functions | |
struct IEnumerator * | Get () |
Create IEnumerator that can be passed to Unity. | |
struct IEnumerator * | operator() () |
Alias of Get(). | |
operator struct IEnumerator * () | |
Alias of Get(). | |
Friends | |
struct | _IEnumeratorInit |
Analog of C# IEnumerator that is based on C++20 coroutines to emulate work of Unity's coroutines.