BNM 2.4.0
 
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BNM::UnityEngine::PersistentCall Struct Reference

UnityEngine.Events.PersistentCall implementation. More...

#include <UnityStructures.hpp>

Public Member Functions

bool IsValid () const
 

Public Attributes

UnityEngine::Objectm_Target {}
 
Structures::Mono::Stringm_TargetAssemblyTypeName {}
 
Structures::Mono::Stringm_MethodName {}
 
PersistentListenerMode m_Mode {}
 
ArgumentCachem_Arguments {}
 
UnityEventCallState m_CallState {}
 

Detailed Description

UnityEngine.Events.PersistentCall implementation.