Public Member Functions | |
constexpr | Vector4 (float inX, float inY, float inZ, float inW) |
constexpr | Vector4 (Vector3 v, float inW) |
Vector4 (Color c) | |
float * | GetPtr () |
const float * | GetPtr () const |
float & | operator[] (int i) |
const float & | operator[] (int i) const |
void | Normalize () |
bool | operator== (Vector4 v) const |
bool | operator!= (Vector4 v) const |
Vector4 | operator- () const |
operator Vector3 () const | |
Static Public Member Functions | |
static float | Component (Vector4 a, Vector4 b) |
static float | Distance (Vector4 a, Vector4 b) |
static float | Dot (Vector4 lhs, Vector4 rhs) |
static bool | IsFinite (Vector4 f) |
static Vector4 | Lerp (Vector4 from, Vector4 to, float t) |
static Vector4 | LerpUnclamped (Vector4 from, Vector4 to, float t) |
static float | Magnitude (Vector4 inV) |
static Vector4 | Normalize (Vector4 v) |
static Vector4 | Project (Vector4 a, Vector4 b) |
static bool | CompareApproximately (Vector4 a, Vector4 b, float inMaxDist=Vector3::kEpsilon) |
static float | SqrMagnitude (Vector4 inV) |
Public Attributes | ||
union { | ||
struct { | ||
float x | ||
float y | ||
float z | ||
float w | ||
} | ||
float data [4] {0.f, 0.f, 0.f, 0.f} | ||
}; | ||
Static Public Attributes | |
static const Vector4 | positiveInfinity |
static const Vector4 | negativeInfinity |
static const Vector4 | zero |
static const Vector4 | one |
Friends | |
Vector4 | operator* (Vector4 lhs, Vector4 rhs) |
Vector4 | operator* (Vector4 v, float s) |
Vector4 | operator+ (Vector4 lhs, Vector4 rhs) |
Vector4 | operator- (Vector4 lhs, Vector4 rhs) |
Vector4 | operator/ (Vector4 v, float s) |
Vector4 | operator/ (Vector4 lhs, Vector4 rhs) |